Skip to content

Jameson Quave

Using computer technology to educate, and improve lives.

Menu
  • Home
  • Contact
Menu

Developing iOS Apps Using Swift Part 3 – Best Practices

Posted on June 3, 2014September 2, 2015 by Jameson Quave

This section completely updated to reflect changes in Xcode 6.3, as of April 16, 2015 In parts 1 & 2 we went over some basics of Swift, and set up a simple example project that creates a Table View and a puts some API results from iTunes inside of them. If you haven’t read that…

Read more

Developing iOS Apps Using Swift Tutorial Part 2

Posted on June 2, 2014April 17, 2017 by Jameson Quave

This section completely updated to reflect changes in Xcode 8.3.1, as of April 17, 2017 In part 1 we went over some basics of Swift, and set up a simple example project that creates a Table View and a puts some text inside of them. If you haven’t read that yet, give it a read…

Read more

Swift Tutorial – Developing iOS Apps Part 1

Posted on June 2, 2014June 15, 2020 by Jameson Quave

Swift Tutorial This tutorial updated to reflect changes in Xcode 8.3.1 and iOS 10, as of April 17, 2017 Apple announced at WWDC a major change to the way iOS apps are developed, it can now be done using a new programming language called Swift. In my efforts to adapt and learn the language’s common…

Read more

Mobile Gaming: The Next Frontier for Online Gambling Sites

Posted on March 6, 2014May 27, 2021 by Jameson Quave

From poker to blackjack, developers are taking to the mobile market Last year, the International Data Corporation reported that growth in the worldwide mobile market grew 6% in the second quarter of 2013 (2Q13), with vendors shipping upwards of 432.1 million mobile phones to markets across the globe. Thanks to new vendors entering the market,…

Read more

Using open source iPhone app components with Cocoa Pods

Posted on January 3, 2014September 6, 2019 by Jameson Quave

For a while after the initial release of the iPhone App Store and it’s SDK, there was not much in terms of open source code to use and learn from, you can buy iPhone and take advantage of exclusive prime products. But times have changed, and these days there is a huge database of open…

Read more

The user is a customer. So why doesn’t software treat them like one?

Posted on December 14, 2013April 23, 2020 by Jameson Quave

So this may sound obvious. You may be thinking, yes of course the user is a customer. We treat them like customers by providing them with support, pitching to them our value in our sales and marketing materials, and a host of other things. We even go so far as looking up for CRM Examples of…

Read more

5 more things I wish I knew when I released my first iPhone app

Posted on August 23, 2013June 8, 2021 by Jameson Quave

Haven’t read the first part? Read Part 1 and then come back, we’ll be waiting. Okay, read that? Here we go!   6. Wise SEO choices can have a huge impact on sales As any Stellar SEO expert will tell you, iOS App SEO is not exactly like web SEO. The rules and the ios…

Read more

The lazy app developer’s way to ship more code

Posted on August 13, 2013August 13, 2013 by Jameson Quave

With these three quick tips, you’ll be on your way to being more productive when developing your mobile apps. These are not extremely difficult technical challenges, and should be easy to implement in to your workflow.   Dependency Management If you’re on iOS, Cocoapods is a godsend. If you’ve ever used bundler with Ruby on…

Read more

4 Steps to Design Marketing into your App

Posted on August 12, 2013August 9, 2021 by Jameson Quave

What On-Page SEO Services Can Do For Your Business’s Website The basics to get your rankings higher Making your business stand out online is a challenge. Any search online brings multiple pages of results, but the truth is, people rarely go past page one. To make sure your website pages rank higher in these search results,…

Read more

5 things I wish I knew when I released my first iPhone app

Posted on August 10, 2013November 18, 2018 by Jameson Quave

I’ve been writing mobile apps for roughly 4 years. I’ve seen dozens of apps come from concept to completion, and I’ve learned many lessons along the way. Here are the top 5 things I wish I knew when I first started out making iOS apps. Ready? Let’s go! 1. Your icon and name will make…

Read more
  • Previous
  • 1
  • …
  • 3
  • 4
  • 5
  • 6
  • 7
  • 8
  • 9
  • Next

Connect

  • Facebook
  • Google+
  • My Programming Book Picks
  • Twitter

Jameson Quave


I write about new technologies and how we interact with them.
© 2025 Jameson Quave | Powered by Minimalist Blog WordPress Theme