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Category: Business

All about the business of software, mobile apps, machine learning, and more

Mobile First & Declining Usability

Posted on February 11, 2016March 30, 2020 by Jameson Quave

Mobile App Design is Fashion Mobile app design moves very quickly, and with “mobile-first” thinking becoming the mantra of designers of all kinds, it is a leading indicator for design of just about everything else. So, I think it’s important to take a step back and analyze how apps are designed today. In this I…

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Your Parse backend was always a bad idea.

Posted on February 2, 2016June 25, 2020 by Jameson Quave

So if you haven’t heard, Facebook is shutting down Parse, the backend as a service (BaaS) that was acquired by Facebook a little while ago. Lots of developers are feeling a little lost, and even betrayed by Facebook. I tweeted this screen cap someone made from the Parse homepage before the shutdown, and it pretty…

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Should I learn Objective-C or Swift first?

Posted on December 30, 2014December 30, 2014 by Jameson Quave

“Should I learn Objective-C or Swift first?” I get asked this question a lot. Sometime’s people will also ask about learning C or C++ first. So, I want to take a moment and give you the low-down on how I feel as a professional iOS & Mac developer, six months after Swift’s introduction. If this…

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Apple Watch Announced. Here’s what we know so far

Posted on September 9, 2014December 6, 2019 by Jameson Quave

Apple Watch Announced. Here’s what we know so far. This page is a work in progress. There are three versions of Apple Watch: Apple Watch Apple Watch Sport Apple Watch Edition – 18k Gold The price starts at $349, and will be available early 2015 An iPhone required to use Apple Watch The device uses…

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Mobile Gaming: The Next Frontier for Online Gambling Sites

Posted on March 6, 2014May 27, 2021 by Jameson Quave

From poker to blackjack, developers are taking to the mobile market Last year, the International Data Corporation reported that growth in the worldwide mobile market grew 6% in the second quarter of 2013 (2Q13), with vendors shipping upwards of 432.1 million mobile phones to markets across the globe. Thanks to new vendors entering the market,…

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The user is a customer. So why doesn’t software treat them like one?

Posted on December 14, 2013April 23, 2020 by Jameson Quave

So this may sound obvious. You may be thinking, yes of course the user is a customer. We treat them like customers by providing them with support, pitching to them our value in our sales and marketing materials, and a host of other things. We even go so far as looking up for CRM Examples of…

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5 more things I wish I knew when I released my first iPhone app

Posted on August 23, 2013June 8, 2021 by Jameson Quave

Haven’t read the first part? Read Part 1 and then come back, we’ll be waiting. Okay, read that? Here we go!   6. Wise SEO choices can have a huge impact on sales As any Stellar SEO expert will tell you, iOS App SEO is not exactly like web SEO. The rules and the ios…

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4 Steps to Design Marketing into your App

Posted on August 12, 2013August 9, 2021 by Jameson Quave

What On-Page SEO Services Can Do For Your Business’s Website The basics to get your rankings higher Making your business stand out online is a challenge. Any search online brings multiple pages of results, but the truth is, people rarely go past page one. To make sure your website pages rank higher in these search results,…

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5 things I wish I knew when I released my first iPhone app

Posted on August 10, 2013November 18, 2018 by Jameson Quave

I’ve been writing mobile apps for roughly 4 years. I’ve seen dozens of apps come from concept to completion, and I’ve learned many lessons along the way. Here are the top 5 things I wish I knew when I first started out making iOS apps. Ready? Let’s go! 1. Your icon and name will make…

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Microsoft wants to own the living room with the Xbox One

Posted on May 21, 2013April 27, 2020 by Jameson Quave

Today Microsoft announced their new console, the Xbox One. The demo relied on heavy integration with cable television, multi-tasking, mobile phones, kinect, and voice commands. A demo of the product introduced “Snap mode”, a side-by-side multi-tasking type interface that allows the user to simultaneously watch television, play games, have a Skype call, use Internet Explorer,…

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Jameson Quave


I write about new technologies and how we interact with them.
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