Today the thought of having a game that looks and feels like those old stop-motion christmas specials might be kind of interesting. I think I’m going to try and come up with some maya renders of what the shaders / world might look like. This is what I’ve got today. It’s mostly randomly scattered triangles in an otherwise plain-old low poly world, like any game from the late 90s.
Did this tutorial help you?
Your support on Patreon allows me to make better tutorials more often.Subscribe via RSS