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Miree Game Aesthetic

Posted on December 26, 2012August 11, 2013 by Jameson Quave

Today the thought of having a game that looks and feels like those old stop-motion christmas specials might be kind of interesting. I think I’m going to try and come up with some maya renders of what the shaders / world might look like. This is what I’ve got today. It’s mostly randomly scattered triangles in an otherwise plain-old low poly world, like any game from the late 90s.

Miree-5-300

Miree game design Image 1Miree game design Image 2

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Jameson Quave


I write about new technologies and how we interact with them.
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