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Category: Tutorial

Tutorial: Night Mode Support in iOS 13 and Swift 5

Posted on March 26, 2020May 7, 2020 by Jameson Quave

Trying out an old iOS App of mine I discovered that some of the buttons weren’t visible in dark mode. So, in this tutorial, with a little extra time I’ve found for reasons that should be quite obvious, I’ll share how to update the UI of your app for night mode. Step 1. Finding the…

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ARKit Tutorial in Swift 4 for Xcode 9 using SceneKit

Posted on June 30, 2017November 14, 2017 by Jameson Quave

ARKit Tutorial in Swift 4 for Xcode 9 In this tutorial I’m going to show you how to work with ARKit, the new Framework from Apple that allows us to easily create Augmented Reality experiences in our iOS apps. The first thing to know about ARKit is that it can be used in three major…

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Core NFC Tutorial for NFC on iOS Devices

Posted on June 6, 2017September 8, 2017 by Jameson Quave

With the release of iOS 11, for the first time third-party developers are able to use the NFC reader on devices iPhone 7 and higher. This could be used for passing along identification information and a whole host of other data exchange applications from door locks to subway passes. The technology used on iOS 11…

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Swift 3 Tutorial – Fundamentals

Posted on November 21, 2016December 4, 2016 by Jameson Quave

Swift 3 Tutorial In this Swift 3 tutorial, we’ll focus on how beginners may approach going from complete beginner to having a basic grasp on Swift, and we’ll be working with Swift 3. We chose to write this tutorial because newcomers will find many tutorials out there that are out of date, so it’s not…

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Designing Animations with UIViewPropertyAnimator in iOS 10 and Swift 3

Posted on June 28, 2016June 29, 2016 by Jason Newell

Designing Animations with UIViewPropertyAnimator in iOS 10 and Swift 3 This is part of a series of tutorials introducing new features in iOS 10, the Swift programming language, and the new XCode 8 beta, which were just announced at WWDC 16 UIKit in iOS 10 now has “new object-based, fully interactive and interruptible animation support…

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SiriKit Resolutions with Swift 3 and iOS 10 – SiriKit Tutorial (Part 2)

Posted on June 20, 2016June 20, 2016 by Jameson Quave

SiriKit Resolutions with Swift 3 in iOS 10 – SiriKit Tutorial (Part 2) This tutorial written on June 20th, 2016 using the Xcode 8 Beta 1, and is using the Swift 3.0 toolchain. This post is a follow-up in a multi-part SiriKit tutorial. If you have not read part 1 yet, I recommend starting there….

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Creating an iMessage Sticker App on iOS 10 with Swift – Tutorial (Part 1)

Posted on June 14, 2016June 23, 2016 by Jason Newell

Creating iMessage Apps with XCode 8 This is part of a series of tutorials introducing new features in iOS 10, the Swift programming language, and the new XCode 8 beta, which were just announced at WWDC 16 Intro Among the most exciting additions in iOS 10 are some of the new app extension types, and…

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Jameson Quave


I write about new technologies and how we interact with them.
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