Designing Animations with UIViewPropertyAnimator in iOS 10 and Swift 3

Designing Animations with UIViewPropertyAnimator in iOS 10 and Swift 3 This is part of a series of tutorials introducing new features in iOS 10, the Swift programming language, and the new XCode 8 beta, which were just announced at WWDC 16 UIKit in iOS 10 now has "new object-based, fully interactive and interruptible animation support that lets you retain control…

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Mobile First & Declining Usability

Mobile App Design is Fashion Mobile app design moves very quickly, and with "mobile-first" thinking becoming the mantra of designers of all kinds, it is a leading indicator for design of just about everything else. So, I think it's important to take a step back and analyze how apps are designed today. In this I break down the most recent…

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Open Source Swift – A Look At The Top Swift Repositories

Github, the most popular open source repository for open source software, offers a feature that let's us view repositories by language. In this post, I want to dissect some of the most popular Swift repositories as of June 5th, 2015. So, let's kick it off with the most starred Swift repository, Alamofire. Alamofire Alamofire is an "Elegant HTTP Networking in…

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Fun with CAShapeLayer

CAShapeLayer is a specialized subclass of CALayer that draws itself using the shape you define via the path property. path is an instance of CGPath. We could leverage the convenient UIBezierPath APIs to create a path, and then retrieve the CGPath from it. Besides all the animatable properties inherited from CALayer, there are other animatable properties that let you control…

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Core Animation Swift Tutorial – Animatable Properties

This tutorial series requires a basic understanding of UIView hierarchy. If you are new to iOS development, you might want to begin with Developing iOS Apps Using Swift first. When you first hear about Core Animation, you might think it is all about animation. However, animation is only a part of this framework. Core Animation is an infrastructure for compositing…

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Developing iOS 8 Apps Using Swift – Animations, Audio, and Custom Table View Cells (Part 7)

This section completely updated to reflect changes in Xcode 6.3, as of April 17, 2015 In parts 1 through 6 we went over some basics of Swift, and set up a simple example project that creates a Table View and a puts some API results from iTunes inside of them. If you haven't read that yet, check out Part 1…

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